Play alternates between two phases that activate with each hero. The rules that guide gameplay are rather simple, but the strategy required to fend off the assault is not as straightforward. While there are no narrative cards or story scenarios that allude to the game’s initial story or enhance the established lore, Last Bastion still succeeds in creating an atmosphere of dread and danger. Players recognize the growing numbers when waves of orcs, bandits, and monsters approach the walls of the bastion. You sense the growing threat of the darkness when the Grasp of Evil figures appear on the board. It’s an engaging fantasy setting that persists throughout the game. The forces working against the heroes are substantial. When moving from hero to hero in the ever-deteriorating conflict, it truly feels as if a horde descends in waves upon the ramparts. The story and theme of Last Bastion are central to the gameplay experience. If this citadel falls, an entire civilization will be swept away, and an entire world will fall into chaos. Unceasingly, the hordes led by the Warlords besiege the ramparts. ![]() With the High Mages attempting to destroy them, the heroes have fallen back into the Bastion of the Ancient Kings, where they must defend the fort to the peril their lives. Without them, the immortal sovereign is weakened recovering them is now her sole purpose. ![]() ![]() A handful of heroes have just stolen the powerful relics of the Baleful Queen.
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