could always take a look at AVSIM or for thriving communities and how to handle downloads without IP-banning regular users :D. XP of course has to ask themselves if 80k is enough or 1 million like FSX is more desirable to have from income perspective. If the store is too much to handle they could always let it be handled by the pros at JustFlight or something. This is the gold standard as far as I am concerned. Look at JustFlight and how easy to use their support is. This support was on their forums which I could not reach. That should entitle me to get al lthe support I need. I bought it at their store for real money. Now, there is a key thing you are missing here. Obviously if you want to develop your site further you should listen to criticism. This is because DTG went all in with supporting the Steam version. There is a reason why FSX has over one million users and XP only 80k so far. Sure but healthy criticism is what takes a community forward. That's because I really flew my sceneries and airplanes, before I downloaded the next ones. But I never bumped into anything like a limit there. I have always relied on for my scenery downloads and free airplane downloads, you will find the whole of Scandinavia on my harddisk. XP 11 was the first version of this sim I bought through Steam. You don't impress anybody with your collection and the size of your X-Plane library, you impress people by flying well! But X-Plane is a sim, it's about mastering to fly, not collecting senery and airplane gadgets. Now, honestly: What do you want to do with 20 downloads on one day? You can't even look at them in detail, much less you could really explore them, fly or even master them (in the case of planes). I for myself support the idea and concept of very strongly, and I do not at all like comments of people who just claim they want everything, immediately, and for free! is, was and will be a free service, accept it as it is (including it's limits) or leave it, but don't complain! This does not cover the fact that you could not access your bought items, that's to be discussed with the X-Plane store team, not here. The community is largely built upon the idea of creating and sharing things non-commercially and many of us do not like the commercial and legal aspects of uploading stuff to Steam (e.g. Few developers would bother putting their plugins here, and those that do may neglect users who own a standard copy.Įxperienced users would have no trouble at all getting airports working, understanding the difficulty of making aircraft and the copyright issues of plugins, but users who classify X-Plane as more of an arcade game than a fully-fledged simulator are the real problem - and Steam only adds users to that Please understand that X-Plane exists since many years and a great, large, and very loyal (!!) community built around it over time, completely without the "help" of Steam or similar! The fact that Laminar now offers its sim at Steam does not mean that the community around Steam likes the Steam way of doing things. Plugins would probably work, but then there's the issue of copyright. Support would then need to be offered there, which is something developers would not want.įor airports, it's the required libraries most use, that would make airports an absolute nightmare. For free aircraft, it would be the expectation of high-quality aircraft, but will mostly be basic. There's just too many things that would make the Steam workshop a bit of a headache. However, for developer-related queries, you can email the devs direct, and they usually get back to you. The devs don't do support, which is kind of why exists. Something that you can find in many games nowadays.ītw they fixed my access but I have no idea why it was removed. Like Steam Support OR in game downloader. You get very dependant on one resource here. The criticism was not so much people but resources. No shade on you though, you have been very helpful. Originally posted by Dreamsurfer:Yeah but I am new.
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